Originally Posted by Warlocke
Originally Posted by WarBaby2
Originally Posted by Yezam
but it's early access


True... there still is hope. But if the basic design philosophy is borked? I dunno.

I can say one thing, though: Modern Realms are quite a different place from 2nd edition times. They have become much more modern and "flashy" to begin with, over the last couple of years... I think that's a factor as far as the game's tone goes.

Originally Posted by Warlocke
The presentation and design of BG1 and 2 had a lot to do with the limitations of their software and the hardware at the time. That said, I find the visual design of BG3 very similar to BG 1 and 2.

BG1 opens up with your foster father being murdered by your brother.
BG2 opens up with your character having been captured, tortured, and having their soul removed.
BG2 opens up with your character being captured and having an illithid tadpole implanted in their skull.

We are all entitled to our opinions, but if you are going to tell me that BG3’s tone is a major departure then I think you are letting bias cloud your judgement. This feels very much like the Baldur’s Gate I remember.


The opening is fine, taken on it's own... a bit "Planescapy", but I kinda dig it. Sadly it goes all down hill from there, though.


Really? I found the opposite. The more I played the more at home I felt. By the time I got to the Druid grove I was fully committed to this being a true BG game.


The druid grove is where my mind tricked me, thinking it was DOS as i heard the same voice acting as in the named game from a very happy sounding, good vibes carrying freaking SHADOWHEART as overhead dialogue volume.