I have finished the parsefile, in both flat and nested probability.
I dont know if i have a way to upload or post it though. i can give some highlights maybe.
Flat probability(additive)
Lvl 1 raw---------------------------------------------------------estimated avg damage per day(based on 2 fights 5 rounds long with a short rest inbetween)
Monk--------------------------------------------------------------71.5
War priest (closest alegory) dual wielding---------------96.1875
War priest Great weapon-------------------------------------90.1125
Dual wielding Fighter------------------------------------------82.5
great weapon Barbarian--------------------------------------52.25
Great weapon Fighter-----------------------------------------57.75
Fighter (sharpshooter/archery)------------------------------70
Rogue(should be higher)--------------------------------------81.95
Warlock(should be similar)--------------------------------------44
lvl 2 Raw
Monk--------------------------------------------------------------83.6
War priest (closest alegory) dual wielding---------------111.1875
War priest Great weapon-------------------------------------102.3625
Dual wielding Fighter------------------------------------------90.75
great weapon Barbarian--------------------------------------105
Great weapon Fighter-----------------------------------------76.45
Fighter (sharpshooter/archery)------------------------------85.6
Rogue(should be higher)--------------------------------------81.95
Warlock(should be similar)--------------------------------------60.5
lvl 5 Raw
Monk--------------------------------------------------------------203.25
War priest (closest alegory) dual wielding---------------217.2875
War priest Great weapon-------------------------------------221.6
Dual wielding Fighter------------------------------------------182.4
great weapon Barbarian--------------------------------------430
Great weapon Fighter-----------------------------------------194.4
Fighter (sharpshooter/archery)------------------------------204.7
Rogue(should be higher)--------------------------------------193.5
Warlock(should be similar)-------------------------------------144
lvl 11 Raw
Monk--------------------------------------------------------------354.75
War priest (closest alegory) dual wielding---------------385.9625
War priest Great weapon-------------------------------------355.525
Dual wielding Fighter------------------------------------------304.85
great weapon Barbarian--------------------------------------555
Great weapon Fighter-----------------------------------------369.85
Fighter (sharpshooter/archery)------------------------------384.75
Rogue(should be higher)--------------------------------------338.75
Warlock(should be similar)--------------------------------------234
great weapon barbarian ran away with it due to the incredible accuracy bonus of reckless strike and it being for all intents and purposes being free +10-20% chance to get hit but only half damage since raging for +25% accuracy is insane on such a hard hitting class for such a low cost they have the biggest hp pool.
The file i have prepared goes into much greater detail but i have no efficient way to post it. Ide be happy to share it or answer questions about it. next post will be nested probability (multiplicative). All that basically does is nerf rogue damage more in relation to non rougues. the real damage numbers will probably be neatly between the two estimates as nested is the "worst case scenario" and additive is the "best case scenario".
Last edited by Snardbuckett; 08/10/20 10:32 PM.