Honestly I would love it if the surface effects were toned down a lot. Make it so the elemental arrows just do elemental damage with no surface effects. Same for most spells.

There are house rules for terrain effects in 5e but those are to make some encounters special, not as it is in BG3 with how every encounter seems to be played.

Just to add to this, from the 5e rules.

Bomb

Type: Adventuring Gear Cost: 150 gp Weight: 1 lb

As an action, a character can light this bomb and throw it at a point up to 60 feet away. Each creature within 5 feet of that point must succeed on a DC 12 Dexterity saving throw or take 3d6 fire damage.

You'll notice there nothing about leaving a pool of burning oil on the floor after using this bomb.

Last edited by Merry Mayhem; 08/10/20 10:53 PM.