Got to admit I don't like the overuse of things like exploding barrels etc - not something I have seen used much if at all in campaigns or in any other D&D game. Similarly lingering effects from spells that shouldn't have lingering effects like fireball etc, or acid arrows. Fine for their previous game but think it should be used sparingly in this one.

The other thing that truly annoys me is the number of containers laying about - most of which have little or nothing in them but because they occasionally do have something useful you feel you need to search everything! Its something that i didn't like in their previous games and I think doesn't fit in with this one at all, I'd much rather have drastically fewer chests/vases etc with more in them.

Don't know enough about 5th Edition to know how true to the ruleset it is but then many of the previous D&D computer games had to make a lot of adjustments to allow them to work as a computer game. And i prefer the style of the artwork in this one to previous Larian Games, less cartoony and bit more realistic, particularly the armour!

So yes, not the adaptation i was hoping for but enjoyable, would be more enjoyable if they didn't feel the need to use/overuse some of the systems that were in their previous games such as the exploding barrels and environmental effects.