Larian Banner: Baldur's Gate Patch 9
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#682443 09/10/20 12:34 AM
Joined: Oct 2020
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stranger
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Joined: Oct 2020
One thing I’d love to see is a general development road map. It wouldn’t have to be very specific, but would be useful in setting the community’s expectations with regards to content release. For example:

In Q1 2021
New class
New subclasses
Selection of Feats

Q2 2021
Another new class
New encounters (Maybe an expansion of the map with an added dungeon)
New spells

As stated, this can be vague enough that as plans change or need to be adjusted (ie one subclass isn’t ready for release, but another subclass is, they can be swapped in order of release without the community knowing). It’d just be nice to know if I can expect more content by the end of the year or if the near future consists mainly of bug fixing. Thanks for the work you guys are putting into the game, it’s great!

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veteran
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As per Swen in an interview yesterday (at 49:15), they aren't going to provide one, because if they do, it means they wouldn't be able to cut things if it becomes necessary.

Joined: Oct 2020
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stranger
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I certainly don’t want to see the technical version of the roadmap ( or do I?), rather a general road map, structured in whatever way makes them feel comfortable, that would provide the community an idea of what’s next for the game.

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apprentice
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Yeah I'd prefer just a sense of what the scope of EA development is. Like - is there stuff that's off the table completely because of design choices or technical limitations that are set in stone? What is useful feedback for EA? What are the best avenues to provide that feedback?

Since early access is essentially a form of playtesting, I'd like to know what kind of things are on the table.


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