Ok, fun, I few I cam up with...

UI:
- right-click interaction with portraits, like opening char sheet or inventory.
- option to sele select whole party for simulatnous stealth, jumping, attacking the same target, etc.
- make characters position when not on screen more visible (edge indicators).

Rules:
- 5E has the option for group afforts. let the whole group roll as a team on stuff like breaking down doors, etc.
- better class implementation: who gehts to learn what spells; treat familiars as enteties, not spell effects that go away on rest, etc.

Presentation
- character models need more love: let us equip backpacks, cloaks, quivers, etc. and make weapons appear as they should.
- customize armor appearance - mutliple models for the same type armor.

Misc.
- more different difficulties. everything up to true pnp mode, complete with hunger, thirst and fatigue mechanics.

...to be continued.

Last edited by WarBaby2; 09/10/20 05:50 AM.