Somwhat related to this, I love all the talk about the general RNG involved with the virtual dice rolling already. The human brain is notoriously bad with randomness (it's just the way it is), there is so much perception bias (enemies always hit, my character despite a 75% chance misses four times in a row, broken, it's delightful if you're interested in randomness, like me.

Tim Cain really explained it all best in 2017.
https://youtu.be/MEewLWDpscA?t=1498