I've just finished my first playthrough as a ranger, and i gotta say, so far so good. I really like the game so far, rules are quite clear and in accordance with DnD 5e, apart from some minor tweaks that make combat faster. I love the Shove/push action, animations of the attacks are sometimes clunky, but its understandable.
What i do not like, however, are everpresent BARRELLS. Like, i know that it's a game made by people responsible for both DoS games, which are awesome, but i really grew to hecking hate oil barrels in that games, and not because they are often in the way, or can help the enemy, no, that's not the case. Enviromental hazards in DnD are awesome, difficult terrain, ice and so on, this is ok. But barrels, are NOT and "enviromental" hazard, and they are goddamn everywhere. Ruined village? Oil Barrels. Beach? Oil Barrels. A lone shack? Oil Barrels. UNDERDARK? OIL BARRELS. Like, Larian, i know, you like it when the things go boom, i get it. But there is not a rulebook or an adventure in DnD 5e that reads "..oh, yeah, and that underdark cavern, the lair of Driders, is filled to the brim with ol barrels for some reason." I sear, when i saw that little storage room with the Zhentharim trader, with like, 12 barrels in 6x6 meters room, i wanted to just turn the game off. There is so much one could do in DnD 5e to use the enviroment - flip the table to get some cover, for exaple. Hide behind a crate to avoid detection, there's so much, but for now the only thing i can interact with are darn barrels, and it pissesme of. Please, i would understand 6 barrels of flammable vodka in an Inn, behid the counter. I'd understand oil barrels inside a candle/lantern makers workshop. But oil barrels inside a ruined, goblin infested household makes no sense, and it pisses me off immensly.