Larian's vision is a big reason for the feedback being so negative - it's not an interpretation of DnD, it's an adaptation with a lot of things included that might make a great game but do not make a great DnD game.

Take environmental damage - The constant fire damage sapping hit points because fire bolt sets things on fire is entirely Larian ideology - the fire does not set cobblestones on fire. It also got changed to 1d6 instead of 1d10 because it sets on fire, but that is not DnD that is Larian.

I can accept certain things need to change to fit into the game, but ultimately crafting from potatoes and eggplants is a Larian thing, not a DnD thing.

TLDR: Larian has taken DnD, spun it larian-style and has failed to hit overwhelmingly positive.