Baldurs Gate is a DnD story. Larian made clear the mechanics are based on the 5e ruleset, the most popular version of the rulesets that exist.
Alot of people were or are exited because Larian is a great company when it comes to writing, characters, story but tend to have trouble with mechanics, but since they were adapting 5e which is a very solid system it was believed that weakness would be compensated.
In short alot of the negative feedback comes from the fact that the game doesn't feel at all like 5e, the ruleset its supposedly based on.
It plays more akin to DivOs 2 than 5e and thats simply not what a lot of people hoped for and I would argue its not an unfair expectation when the developer stressed that the game is based on the 5e ruleset.
Now a lot of the most basic mechanics of 5e are either missing, were replaced or were drastically changed. Missing would be acceptable, its EA. Replaced would have to have a damn good reason, outright adding new mechanics that are not part of 5e also has to have a good reason.
Last edited by CrestOfArtorias; 09/10/20 12:58 PM.