Originally Posted by Eddiar
Good or not is pretty subjective and plenty of games use sliders.
Objectively, it stretches the textures. You can't have as finely detailed textures if you need them to be able to stretch without looking obviously stretched. I'm speaking with some experience in dealing with the issue. There are tradeoffs inherent in using sliders, I didn't figure everybody would know that, and I suspect that's the reason Larian has shied away from it. They're using 3D scans, which produces great results in my opinion, but I think everyone agrees more faces would be better.