NPCS that the player puts "KO" ( end the fight without killiing them), shouldn't try to fight you with 1hp every time they wake up and you are in the same area. Especially after you've taken their weapons and armor.

Also: Characters that are to be protected (especially those you don't have quest with/for yet, like the star gazer with the weird trinket on her) die at the speed of light. In one turn, a lot of the time in one attack. And they can't be resurrected (for some reason). It sucks.

Blood. Too much blood, blood everywhere, all the time.

Last edited by Corren; 09/10/20 02:14 PM.