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I feel like a lot of the people complaining that the current companions are all jerks either have very limited life experiences where they haven't met a variety of people or have suffered any really difficult or trying times, they haven't played far enough into the game yet, or they've made some bad choices in how they navigate conversations.

For a group of people with their heads on a chopping block, I'd say that they're all remarkably personable. After some time, they even become very warm and I love their playful banter with one another.

This first playthrough has been with Astarion, Gale, and Wyll. (I killed Lae'zel and left Shadowheart to her own devices.)

Astarion has opened up a lot, and although as a vampire spawn he's driven by passion, showing him a touch of respect and occasionally keeping him in check has earned his respect. I let him feed on me when the need arises.
Gale is too caught up in his own situation to really let his walls down, but a little push here and there gets him to be at least slightly warmer. Still very much walled off, but he's letting me peek over the top of that wall.
Wyll has loosened up a lot and has gone from being driven by duty and the desire to purge the worm to relaxing and becoming a bit more playful and nostalgic, and almost downright optimistic.

I'm honestly just a touch jealous that a lot of people seem to lead lives where everything is flowers and sunshine, and so they expect all of the characters in their games to be cookie-cutter jolly adventurers with no shortage of quips, but I'm very pleased by how realistic these characters and their development has been going.


I don't want to fall to bits 'cos of excess existential thought.

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Originally Posted by Tzelanit
I feel like a lot of the people complaining that the current companions are all jerks either have very limited life experiences where they haven't met a variety of people or have suffered any really difficult or trying times, they haven't played far enough into the game yet, or they've made some bad choices in how they navigate conversations.


That entire thing is a series of false premises so you can set up a strawman and set up your own opinion. Leave it to your opinion and insights into the issue and leave the lazy philosophy on the table next to Ayn Rand.


What is the problem you are solving? Does your proposed change solve the problem? Is your change feasible? What else will be affected by your change? Will your change impact revenue? Does your change align with the goals and strategies of the organizations (Larian, WotC)?
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Originally Posted by Orbax
Originally Posted by Tzelanit
I feel like a lot of the people complaining that the current companions are all jerks either have very limited life experiences where they haven't met a variety of people or have suffered any really difficult or trying times, they haven't played far enough into the game yet, or they've made some bad choices in how they navigate conversations.


That entire thing is a series of false premises so you can set up a strawman and set up your own opinion. Leave it to your opinion and insights into the issue and leave the lazy philosophy on the table next to Ayn Rand.


I'm sorry that you somehow feel insulted about my views on characters in a video game.


I don't want to fall to bits 'cos of excess existential thought.

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Originally Posted by Tzelanit
Originally Posted by Orbax
Originally Posted by Tzelanit
I feel like a lot of the people complaining that the current companions are all jerks either have very limited life experiences where they haven't met a variety of people or have suffered any really difficult or trying times, they haven't played far enough into the game yet, or they've made some bad choices in how they navigate conversations.


That entire thing is a series of false premises so you can set up a strawman and set up your own opinion. Leave it to your opinion and insights into the issue and leave the lazy philosophy on the table next to Ayn Rand.


I'm sorry that you somehow feel insulted about my views on characters in a video game.


Only intellectually. Its painful reading those kinds of arguments, and a little embarrassing.

Plus your statements such as "He is a vampire spawn, thus driven by passion" is not canon, whatsoever. This is just a splatter attempt as you claim a bunch of fake stuff so you can polish your edgelord badge and talk about how badass you are from your crazy non chad life or something. Its just a weird flex to start with and weakly executed at that. Im still not sure what your point was or what you hope the devs will get from reading your little fairy tale.


What is the problem you are solving? Does your proposed change solve the problem? Is your change feasible? What else will be affected by your change? Will your change impact revenue? Does your change align with the goals and strategies of the organizations (Larian, WotC)?
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Well that escalated quickly.

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Originally Posted by Warlocke
Well that escalated quickly.


Im a vampire lord, im passionate about escalators.


What is the problem you are solving? Does your proposed change solve the problem? Is your change feasible? What else will be affected by your change? Will your change impact revenue? Does your change align with the goals and strategies of the organizations (Larian, WotC)?
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