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member
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OP
member
Joined: Oct 2015
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When running through a loading zone to regather your party is more convenient then jumping them all individually off a ledge something might need to be rethought. I don't care if it's still individual roll based and some fail their jump and fall on their noodle,.. I'd rather take that chance then have to deal with unlocking them and switching characters. Also why do I have to double click a character portrait to switch the character?. one click is fine. .
Last edited by vyvexthorne; 09/10/20 05:38 PM.
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stranger
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stranger
Joined: Oct 2020
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+1 this was one of my main quality of life desires
Last edited by Kurzzi; 09/10/20 06:05 PM.
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stranger
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stranger
Joined: Oct 2020
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addict
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addict
Joined: Dec 2017
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Yes, please.
And also let people follow into certain holes in the ground.
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enthusiast
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enthusiast
Joined: Oct 2020
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yes please, I hate having to micromanage jumping the party one member at a time to do exploring.
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stranger
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stranger
Joined: Oct 2020
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adding to the pool. the jumping is annoying.
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addict
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addict
Joined: Mar 2020
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Recent anecdote / with pathing pains :
One character does a small jump down. The other 3 characters begin running to go the way around to reach her... they run first through acid, run then through brine... I was not fast enough on hitting Turn-Based to stop them. Just fast enough before they hit the vines of death. argh
( I take it with a smile - Hoping they correct that most annoying thing before Release )
Last edited by Baraz; 09/10/20 07:37 PM.
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old hand
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old hand
Joined: Oct 2020
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There are places that only certain characters will have the athletics to go, and crowding at the landing zone would preclude it. The whole thing is messy tbh. Out of combat jumping hasnt been enjoyable once, especially with the camera and inability to look up. You cant get on ledges or the places you *really* want to go. Id rather find hidden paths and bushes disappear, handholds in rocks that reveal with perception, stuff like that. I dont want to have to stop playing the game so I can muddle around with a finicky system and then start playing it again. Tedious.
What is the problem you are solving? Does your proposed change solve the problem? Is your change feasible? What else will be affected by your change? Will your change impact revenue? Does your change align with the goals and strategies of the organizations (Larian, WotC)?
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