Most players enjoy challenge, hence why we have this thread. Players that enjoy challenge are saying the rest mechanic makes the game too easy, which is largely true. But maybe the correct solution is to simply add additional difficulty levels to the game for players that want more challenge. As it stands now, the rest mechanic is only one feature that makes the game easier, but another includes the infinite use of familiars (especially imp familiar). In its current state, the game is whatever you want it to be.