Originally Posted by Bossk_Hogg
Originally Posted by kanisatha
Originally Posted by Bossk_Hogg
3.5 was designed for people who love spreadsheets more than role playing. Better tally up those 52 stacking bonuses that make the die roll irrelevant. Don't forget to multiply the result by 1.07 for eating a balanced breakfast! /barf.

Yeah right. Haha. In moving to 5e, the one big thing WotC removed from D&D was an emphasis on role-playing. 5e tolerates role-playing, but it does not encourage it all (as 2e and 3.5e surely did). 5e's hallmark, and the main reason for its popularity, is oversimplification of everything to make combat -- and that too hack 'n' slash combat -- the heart and soul of the system. 5e D&D is a tactical combat game with some role-playing elements mixed in.


Lol. 3E broke me when I had to adjudicate a Mordenkainen's Disjunction. An hour of my life wasted because people confuse minutia with depth. F that system. Its all just math puke and overpowered casters.

5e is for mental lightweights. It is simplistic, simplified, and superficial, and everything in it is about combat and nothing else. The only thing you need to care about during character creation is how many "bams" and pows" you can generate in combat (elemental interactions, anyone?). And that is why it has sold well and is popular: simple and stupid is what sells these days, whether it's books, movies, TV shows, or games.