I hadnt the slightest idea that anyone would respond to my suggestens that fast <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />
The pet thingy: It should grow mightier as the mainchar levels up, i somehow had :bd: in mind when i came up with this idea. And from this 'control two chars at the same time' gameplay the relationship idea grew as well...i ment it in a way that both chars would fight together, and meet during a quest or something...or that you just could hit on any female/male person in the game, something like that. You really should try BG once, the story and the characters are almost as good as in a Final Fantasy game, every NPC has his/her own story and background, and his/her own sidequests, some change sex, some endure kidnapping, and 4 are 'dateable'. It makes the game more...hm...well lets say it makes the game vivid (I hope thats the word <img src="/ubbthreads/images/graemlins/think.gif" alt="" />...tell me if its nonsense <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> )
I think if there is a totally free charakter development system it should be truely open...not even classes like <img src="/ubbthreads/images/graemlins/mage.gif" alt="" /> and Fighter. And if there are different races <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> i want the option to play a elf or dwarf.
Skills: Yeah i know D&D, but it was just the first possibility that came to my mind...in a open system i would pefer a Fallout/Loinheart/Arcanum like System.
The set with the experience reward is the dragon one right? I aint that far yet <img src="/ubbthreads/images/graemlins/rolleyes.gif" alt="" />, i just crossed the bridge and started clearing out the abbey <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />. Havent seen much of the game yet didnt prevent me from critcising <img src="/ubbthreads/images/graemlins/evilgrin1.gif" alt="" />...maybe because i feel like that even though <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> is a great game some parts seem unfinished, partly parts that i image not that difficult to implement, like the set boni and the unis (didnt play <img src="/ubbthreads/images/graemlins/beyond.gif" alt="" />, thats why i suggested them <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> ) And what really annoyes me is that the stats of setitems are variable (that sounds fishy...variable aint fitting here righty?). i reloaded over and over again just to get the Mardac <img src="/ubbthreads/images/graemlins/confused.gif" alt="" /> amulett with a 20 mana/life bonus and +4 int...and this was the best i got <img src="/ubbthreads/images/graemlins/disagree.gif" alt="" />. I cant stand such crap like +2 dex, +1 int, +5 fire res. Its just ridiculous.
Think thats it for the moment, i'm durned tired ...hope my english isnt too difficult to understand <img src="/ubbthreads/images/graemlins/sleepey.gif" alt="" />