[color:"orange"]I hadnt the slightest idea that anyone would respond to my suggestens that fast <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />[/color]
Gotta love time-zones! <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />
[color:"orange"]I think if there is a totally free charakter development system it should be truely open...not even classes like <img src="/ubbthreads/images/graemlins/mage.gif" alt="" /> and Fighter.[/color]
Beyond Divinity has addressed that. They offer class templates at character creation, but after that it's free-form. As well as each character's attributes, you select two skill trees to start with which are listed under a "class".
[color:"orange"]Skills: Yeah i know D&D, but it was just the first possibility that came to my mind...in a open system i would pefer a Fallout/Loinheart/Arcanum like System.[/color]
Again, haven't played them, though Arcanum and Fallout certainly have my attention. I think it could be an interesting balance option if you had 1 + 1 = 3, as long as it's in the same "class". Similar warrior skills boost your combat stats greatly (1 combat + 1 combat = 3). Similar magical skills boost your magical ability greatly (1 magic + 1 magic = 3). A little bit of each is just a little bit of each (1 combat + 1 magic = 2). Do you specialise or generalise?
[color:"orange"]The set with the experience reward is the dragon one right?[/color]
Yup.
[color:"orange"]And what really annoyes me is that the stats of setitems are variable (that sounds fishy...variable aint fitting here righty?).[/color]
"Variable" is he perfect word! <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> And I don't like it either. <img src="/ubbthreads/images/graemlins/disagree.gif" alt="" />
[color:"orange"]Think thats it for the moment, i'm durned tired ...hope my english isnt too difficult to understand <img src="/ubbthreads/images/graemlins/sleepey.gif" alt="" /> [/color]
Your English is fine. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> Sleep well and enjoy!