Morning <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

I forgot about the conjourer yesterday <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />, i imagined him being kinda specialized on enchanting earning money by enchanting items...a job for a sorc, like say weaponsmith for the warriors...

I think a pretty good Charcreatin System could look like this:

First of all you choose your Sex, name and race (mot that many differences up to this point huh? <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> ), then ur background, say son of a peasant, or a merchant, or anything you like, maybe some extravagant backgrounds like being a findling that was found by a necromancer and chose to let you grow up as his adept, or being brought up by wolves...there could be hundreds of backgrounds, some based on which race you chose (special backgrounds for elves and dwarves...etc...)

Now, this background doues affect you starting skills and stats. You been a the son of a lumberjack? That means e.g. you have improved strength, maybe lowered intelligence or charisma, plus 2 points in a axe fighting skill. This is only a bad example, but i cant think of any better right now <img src="/ubbthreads/images/graemlins/silly.gif" alt="" />

And no Level ups. Improving by doing. You what to fight with a sword? In the beginning even a goblin can kill you if you never wielded a sword before, but you get better as u fight, maybe find a teacher who shows you how to do better, something like that.

I have thousands of ideas running through my brain, but these are...well, the basics. I know that they have nothing in common with the <img src="/ubbthreads/images/graemlins/div.gif" alt="" />, but maybe one or two points could be realised to make the game more open.


What I have shown you is reality. What you remember, that is the illusion.