With the idea of learning by doing i didnt mean that the level system should be abolished, just altered. No more points spent in skills, but as you said time. Aint much of a difference i think, but in my opionion it could make the game better. I dont what to imply that <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> is a bad game, and i think that it would make much of a differnce.
Say you have killed 172 zombies in Divinity to have a level up. And you spend this one point in sword techniques.
Wouldnt be much of a differebde in 'my' system. You kill them zombies and receive a level up in swordskills, which my affect your stats...say +2 stranght or something... <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />


What I have shown you is reality. What you remember, that is the illusion.