3 things that stand out,

1- Diversity how to approach the fights.
2- Terrain, how to use the environment in fights (although I've would like to see it tuned up abit with things you can hit during fights. like Tree's, Statues, Rocks and so on.
3- Boss Fights.. i really enjoyed the Hag fight.

Now 3 things i didn't like.

1- Camp fire.. just didn't like it.
2- Rogue.. it was boring and simple.. noting special about it.
3- Hit chance. O my god the number of times i had to reload because i didn't hit a thing for 3 turns in a row even with 90% hit chance.

1 side note..
i would love to see more spell integrations like water and fire creating smoke didn't see that much here.

but for now.. Great game.