Originally Posted by Argast
-Why is short rest limited to once per long rest? That seems like it is going to hinder a lot of class features.

-Personally would like for the spell description to also tell you how many rounds they last.

-Feel the spell ranges need to be fixed or at least looked at. Several times had cantrips that should do 60ft in hex terms hit one enemy but the next instance the enemy is closer they suddenly are too far away.

-The skill checks need to show the final total with your skill modifier. Seeing the dice just show I got a 3 when I have an additional +4 to skill makes no sense. I failed yeah but I want to see the math.


These final four: YES! I've looked more than once to see how long a spell was going to last. And spell ranges should be touched up too. Eldritch Blast's range is one of its strongest points. Right now it can only reach as far as the other ones.

God yes please on the skill check math. I always try to get myself Guidance before talking to a NPC, but I have no idea if it's ever used or not. I certainly don't know how to activate it myself.