Originally Posted by Teslamatic
I also think that if instead of showing a percentage attack change and people goiing "HoW cOuLd i MiSs aT 99%?!" just show the roll. It gives more feedback than just hit/miss. Missing three times in a row could be rolls of 1, 2. 3 or 8, 9, 10. It just feels better when you miss by less.


One of the best turn-based tactical games has exactly that problem. X-COM is not unfair, but it feels extremely unfair and punishing exactly because you will miss a 99% hit change from time to time and an 85% in 3 out of 10 attacks.

Just show the attack roll and attack stats.