I appreciate the damage resistance of the enemies; but what I'm finding w/ 80% of the characters & classes I've done (all of them now) is that it is a more the norm for the player controlled characters to get much lower dmg roll per attack; even before the creature's resistance comes in. Again, getting 6 points total w/ 3 magic missles (1d4+1 each) has happened more than 60% of the time and I've never done a max damage (5pts) w/ any MM attack (or really any other attack outside of a Crit).

Now that I know - I can play the game accordingly - but hopefully this gets worked in the future, as you should be able to score hits of all dmg ranges (not just the very low end as the norm).