Yeah but thats not up to us,its up to them,i can only suggest ideas which i think are good for the game and which will work.

I fancy the whip idea myself. Say it does slighlty more damage than a dagger,but under warriors way you cant get skill points to specialise in it.

Beating an enemy back can prove useful,say you beat it back 3 length units in the game and if you are surrounded by enemies it would be cool.

Still unsure to suggest whip lengths. In theory the longer the whip,the further away you can attack and therefore the further back the enemy gets pushed.

Then it would seem like an melee..ranged sort of weapon.