I think one of the frustrations here is that there is a certain genius to the D&D 5th Edition rules. Those rules were in large part designed around turn based miniature combat and should be very very implementable in the type of video game Larian Studios is famous for. I believe a far more pure implementation of the rules would be well received and prove to be very fun for both D&D fans and DoS fans alike.
What I'm seeing in the current EA version sometimes makes me think the Larian team did not understand the use one rule or another means to the overall gameplay in D&D. That being said, I know it is easy to criticize from my couch and that it is a hard thing to merge D&D and DoS. Sacrificing some rules may be necessary to keep the overall game a fun and fast-paced experience.
My overall point here, then, is to strongly encourage Larian Studios to lean in favor of a purer implementation of the D&D 5th Edition rules wherever possible. I honestly think the DoS fans that aren't familiar with those rules would embrace them once they get a taste of the strategic and entertaining balance they have in turn-based combat. I've had great adventures using these rules.
Thank you, Larian Studios,
TriggerJock