The undead(?) summoned in the underdark have broken portraits.

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The tortured chap will sometimes reset his animation during dialogue after being freed.

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Loading a save during MP games will sometimes break clothing of characters, leaving them transparent.

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The amazing StretchBois® (Very common)

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I don't know what's going on here. Was after doing a deal with the hag/witch

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More feedback but the sound design needs quite a bit of attention in my opinion. Notice it quite a lot such as when you see the red dragon being ridden by the Gith. Basically silent. It lacks a lot of "impact and ommph" in a lot of areas. Characters hitting walls in the tutorial etc. Animations are quite off in places but I'm pretty sure this is a known thing and a work in progress.

Also, letting us interact with characters via the portraits would be great, such as clicking on them to cast a heal spell.

Bonus HP IMHO wasn't very clear. It gives you a 2nd bar of health behind the main one? Doesn't reflect on the portrait or anything. Maybe add it to the main one but with a different colour. Add it to the portrait as well, letting it exceed the maximum maybe. I was convinced Lae'zel's ability was bugged during my playthrough.

And less flashy stuff for the less magical abilities like jump and help please.

Last edited by greenman19; 10/10/20 09:05 AM.