- In Arcane Tower fight, going two levels down from Bernard sometimes makes him go down one level only and stop; if party member goes up to him , strikes and goes down one level again, Bernard doesn't follow. He only begins to function properly again when party member stays till the end of the turn on the same level as he. After that he follows party member down and/or attacks. - Waidas (sp?) and imp fight in swamp: imps summon imps, but do not attack, except for Elder imp (he can attack), they just stand there "planning actions" each turn and it was very LONG fight; also after waidas were killed, custom character lost all actions - each turn he appeared as having no actions till the end of the fight. - In the tree stump accessible after waidas and imp fight, there is a letter to Kaga - it cannot be taken from container, can be "sent to camp', but seems to not show up there. Also it can be readm but it doesn't affect the gameplay (shouldn't we be able to tell Halsin?) - Myconid follower was not able to ressurect any fallen druegars in my playthrough - I fed the Necromancy of Thay to Gale, book quest was not updated (this should count as destroying the book, shouldn't it?), quest mark was left on the ground where Gale consumed it. - After Gale dying for the second time, his protocol was not activated, and flute was unusable, I had to ressurect him in camp, and after that dialog about protocol was still fired again (and also with inconsistency: my character has already learned about Gale's condition, but Gale was discreet about that again), - I've started painter quest in Zentarim Outpost, after that killed all Zentarim. Oscar doen't seem to see that his master is dead while his body is on the ground beside him. He still asks me if I have spoken to his master. - Sending party member to the camp before camp is established makes them dissapear forever (may be this is intended?)