There is one huge step Baldurs gate 3 can make in the CRPG-genre, and that is to have some premade names that can be spoken in dialogue, they should specific to our choice of race and gender (if you so choose). For example instead of typing in our names, we choose some premade names that NPCs can say in dialogue, l. Whilst this would take away our ability to make fun and ridiculous names, but that would be a sacrifice I would be willing to make, but if you like this old tradition of CRPGs you should be able to have a choice to opt out of it. This would also be helpful if we are able to make a party exclusively of custom characters, for is there anything more immersion breaking than seeing the name in the subtitles but they do not say their name. Because I am tired of having my characters only be known by their title that is given in the game; In dragon age: Inquisition it is inquisitor, In the original Baldurs Gate, you are referred to as the hero of Baldurs Gate, You are called Fatebinder in Tyranny, The elder scrolls also only have title for our characters. Instead of referring to them by name.

I am however aware that this would be a big undertaking for Larian and that my suggestion is not perfect, but I feel like Baldurs Gate 3 should push the boundaries of CRPGs, like its predecessors did. Do you think this is a good idea? Or is it just a waste of time? Please leave a comment below and say your piece.

Last edited by Staden; 10/10/20 04:42 PM. Reason: Found a word that better captured my meaning.