I'm doing some investigation regarding the frames, since the game starts out with very good performance, but right before the introduction fight at the Grove my fps takes a noticeable dip.
Same thing happened to me. It feels as though the engine is trying to draw in waaay too many things that aren't relevant to what's going on in your main focus on-screen. It's a bit maddening.
Really hoping that the next hotfix focuses less on multiplayer and more on performance. I figure that more people being able to play the game at a proper pace would provide more valuable metrics, so I guess I don't understand why this hasn't taken a touch more priority. But of course, it's Early Access and we're early on in that process as well, so I understand.