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Joined: Jul 2014
apprentice
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apprentice
Joined: Jul 2014
Since I plan to roll an assassin on my first playthrough, I was wondering how larian is going to adopt the 5e rules in the game. The assassin has several combat-related bonuses (Assassination/Death Strike) that are easily implemented. But the mid-levels are where the assassin gets Infiltration expert at lvl 9, which, in tabletop, lets you "create false identities for yourself. You must spend seven days and 25 gp to establish the history, profession, and affiliations for an identity" and at level 13 you get Imposter, which entails "the ability to unerringly mimic another person's speech, writing, and behavior".

For obvious reasons, this is really unpractical to implement in a game, where the precautions of copying another NPC would entail an enormeous amount of hours just exploring let alone implementing the possible relations between the various combinations of NPCs and identities you might steal.

So, do we know any info on how this is going to be implemented? Will assassins get some other sort of social perks, or will they get some combat related spells, like they did in 3.5, like darkness, invisibility and such?


Joined: Sep 2020
old hand
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Joined: Sep 2020
The mechanics of this are lightly touched upon already with the disguise self spell. If you disguise yourself as a half elf for example, you get any the speech options and perks added for being a high elf.

This is a far fetched thought, but imagine impersonating Kagha and getting all the other druids to stand down, or even for the fun of it becoming Priestess Gut.

Joined: Jul 2014
apprentice
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apprentice
Joined: Jul 2014
Yeah thats what I imagined, but the implications of that would entail a huge amount of work, just for one subclass, no way they will do something like that. Thats why I wonder what the mid levels of the assassin would look like.

Either they just give him more combat tools, or they rework his social aspects into something that makes sense for a video game. Perhaps, every area you enter, if it has humanoids, your disguise would make you look like one of their guards, which would grant you safe passage among them.

Joined: Jul 2019
addict
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Joined: Jul 2019
Assassin is my fave as well. I'm still considering my purchase conditional on how he is implemented. I really hope there are no nerfs to Assassinate, but the 9th level perk is probably something that only works in the tabletop, so they could change to something combat related.

Joined: Sep 2015
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old hand
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Stealth being super powerful right now, I bet assassin will be the one class you will have fun with when solo playing. Get some speed potion and you can decimate anything I guess.

Joined: Jul 2019
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Originally Posted by Nyanko
Stealth being super powerful right now, I bet assassin will be the one class you will have fun with when solo playing. Get some speed potion and you can decimate anything I guess.

Has surprise been implemented yet? If so, how it works?


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