Yeah thats what I imagined, but the implications of that would entail a huge amount of work, just for one subclass, no way they will do something like that. Thats why I wonder what the mid levels of the assassin would look like.

Either they just give him more combat tools, or they rework his social aspects into something that makes sense for a video game. Perhaps, every area you enter, if it has humanoids, your disguise would make you look like one of their guards, which would grant you safe passage among them.