Originally Posted by Firesong
Originally Posted by Stabbey
Originally Posted by Firesong
No, no and NO!

I HATE the rest mechanic, because this just adds unnecessary complexity and is breaking the flow of the game all the time, it's extremely annoying and doesn't contribute to the fun of the game.

Since this is a video game, it should be as smooth as possible, and the resting mechanic is a pure PITA. Drop it for good.


It's a D&D game. It's balanced with that mechanic existing.


It's a video game and this mechanic makes no sense at all in a video game. I understand the reason for this mechanic in tabletop D&D, but in a video game it's nothing but a stupid nuisance that makes me facepalm every time I have to do it (instead of progressing through the game, through the story, etc...).


No, man, just no. Resting is an essential mechanic of the D&D game. Everything happens around it. For example, resting replenishes your spells, if you can rest anytime anywhere you have infinite magic slots. Therefore if this is a D&D game they have to use this mechanic and use it well, otherwise the game is just unbalanced. So it makes no sense what you are saying.