I write IF, so I'm fully sympathetic to the fact that writers can't account for every possible choice players may want. (And obviously this is still early access.) Overall, I think Larian has done a fantastic job, and I've been pleased by most options. Being able to coax Priestess Gut into a quiet room to kill her without raising an alarm? Perfect. As was using the ogres to kill the other leaders without implicating myself.

However, I feel like being shoehorned into killing kids no matter which route you take is something to be fixed sooner rather than later. Rescuing the druid healer left me with a bad taste in my mouth, especially since I had just played with those same kids outside (or maybe kids like them? It's hard to tell when their names are numbers). We kicked a dead body together and bonded! I should've been able to convince them to leave before killing everyone else in the room.