So much of the combat feels "wacky" to me. Getting stunned by blood dripping from the enemy. Getting proned from a "greaseray" (frostray). I love so many aspects of the game. They try to stay gritty and serious with the setting, but then we get wacky videogamey Larian combat. I actually like the Larian games, but the worst part is that they add damaging surfaces to every combat so you just stay at your spot and avoid moving when necessary. This is anthetical to D&D. D&D already has massive spells that change surfaces. Stick to that. Larian, you don't need to add your gimmick to every cantrip.

Last edited by Ascorius; 10/10/20 10:12 PM.