Video games work differently than table top games
Literally everyone here understands that, and most of us have played good DnD adaptations before that took great liberties with the rules to make a better game.
This game doesn't do that. Surface spam worked in DIVOS 1 & 2 because the games were designed around it, but is just an imbalancing gimmick when overlaid onto DnD 5e. Skill checks are not well implemented. Puzzles aren't open-ended because they're all solved the same way. Why bother putting DnD trappings on the game if you don't care about presenting something in the spirit of DnD? Just go all-out on using a different system and don't use the horrible hybrid system we're seeing here.