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While it's nice to enjoy the lore of D&D, having to basically hack the system (save scumming) to do what EVERY computer role game player wants to do, namely to shape your own path, isn't good game design.

good CRPG gives you a chance to failures so your path is also shaped by them, not by your successes only. Like real lives

Last edited by kasakoff; 11/10/20 12:06 AM.