Wait there are people like the OP that don't feel like this is a BG game... omg they do come with brains!!! I personally think it should be called Wooby Jacks Guide to Faerun! okay still working on the title, maybe....

I actually agree with pretty much everything the OP states. well except for the titles it would just change the 'This isn't NWN it's DOS' or this isn't 'TEE it's DOS' by the haters, and close minded. Some of the DOS elements can be profound and could be toned down. Yet I also see that it's Larian not wanting to make a DOS game persay but it's their way of adding more tactics to battles, or they are doing it subconciously because they've not gotten over DOS habits. We as those that are playing EA can let them no with arguements such as OP, giving examples of things that don't seem to mesh. For instance the placement of barrels and such in this spot makes no sense. I've suggested that in the first ruin the barrels be removed simply because they make no sense why'd this group of adventurers be carrying that much oil. Especially when they figure on carrying loot out afterwards.

Though the above might be explained that they brought this much oil in case they needed it, and were planning on leaving it if need be. Maybe they planned to burn some undead with a trap, maybe they planned to tar and feather someone, or brought it in case they needed to refuel the lamps, or torches or whatever where in the ruins in the first place. Simply using the same mechanics as this doesn't make it DOS, or Jabby Wookies Guide. Now if the classes were all DOS, and it was set in DOS world then yeah I'd be on the DOS band wagon, and shaking my finger at Larian Studios harder then anyone else.