after playing 2 hour in EA i refunded the game. reason? combat is very luckluster. its primitive and repetative and gets boring very fast.
i played both DOS and i have to say that this game is a huge step back. Devs pigeonhole themselves in this dnd mess of a system and i guess they couldnt do much after that/ but god why u dumped you own great combat system from DOS?
now all the strategy and tactics went out of the window. u cant really plan the combat if u have no idea what you ONE ATACK PER ROUND will hit for. it can be 1 or 6 or miss which is the case most of the time so here is that. we had 20 years of
gamedevelopment and you desided to go back to 1997?
The other big thing for me is this dice roll you have to watch through every dialog check. its just annoying, plz stop wasting players time with this. doestn do anyhting u just have to click through it every time
You refunded an unfinished product because you were unimpressed with combat after less than two hours of playtime that you found to be unrewarding because you were still level 1?
The DOS system was dumped because it's not DOS.
I don't believe that you're qualified to say that strategy and tactics went out the window when you didn't even scratch the surface of an early access product.
You very much appear to be one of those people who thought that this was going to be DOS3 and you're sad that it's very much not.
I don't believe that a good determination can be made of any RPG after less than two hours of playtime, especially a game that's in early access.
I'm fine with fair criticisms of the game because EA exists specifically for criticism, but none of these points are coming from a place of any actual experience outside of loading it up and wandering around for an hour and a half. If it's not what you expected, that's fine because not everything is for everyone, but to be upset that an early access game isn't a sequel to a completely unrelated series is just silly.