I think I said this in another thread, but their really should be a Bestiary of sorts like they do with many other games. Where at first you dont know the creatures stats at all (maybe not even its name) then as you attack it you learn its stats. Likewise you could find lore books, talk to NPCs or perhaps make nature/religion/arcana rolls ect to have a chance to learn a number of the creatures stats.

Originally Posted by mikerock
The difference with playing tabletop and this game is that Larian has incorporated the height and dark advantage/disadvantage system. Most of the time when I DM on tabletop I don't give bonuses or penalties for those situations, because they're not really in the rules. However here we have to consider it and it does make a degree of sense. So percentage is just an easier way to broadcast this to the player. I agree the element of the unknown is taken out slightly.



Arnt the targets already tagged with disadvantage or what not when you hover oven them? If not it should be.