Originally Posted by Sloane Hardtower
Larian made some pretty major changes in Divinity two based on feedback. They listened to their player base hugely between Original Sin one and Two.

This is interesting. I didn't play DOS EA. What did they change?

Did they change game mechanics? Clearly they didn't change the armor system in DOS that apparently was heavily criticized.

I think there's a lot of balancing to be done regarding jump, shove, dip and cantrips for instance. I haven't played 5e but I looked it up and don't like the changes in BG3 so far. It seems 5e is better balanced and less silly.