Originally Posted by Wi1em_
> casters are powerful and you should use their resources carefully

Yes, something like Shatter indeed is very powerful compared to martial abilities. But currently for example, at the max level 4, you cannot cast it more than 2 times per battle. And you can harm allies with it. And it's got a small radius, and it doesn't work well agaist tough enemies, only weak ones packed together. Seems pretty balanced to me. Why take that away? Just throw more enemies at the player (like in Goblin village) and let them use all of their abilities on every encounter, keeping the encounters fun that way.



Thats why we cannot test casters in game because they real power is show after level 8 if I remember correctly(last time I wasy playing D&D when 3e was out).