> There are a lot of scenes and a ton of character development that takes place at camp that allow you to get to know your companions (and yourself.) I'd hardly call them "seemingly pointless" when they're integral to the storytelling of the game.

Pointless for spell slot restoration.

Dragon Age had a party camp for character interaction but you weren't forced into going there to restore your ability to fight. I think that was a perfect balance. I never liked the rest mechanic in any of the games that have them and there are clearly better solutions to limiting powerful abilities as proved by other games out there.