+1
As firebolt stands now its damage reminds me of the 5th level spell firewall based on how long the fire stays on the ground. Cantrips are intended to be a caster version of a basic attack and scale appropriately at higher levels. As a matter of fact I find that using firebolt and the like are often more detrimental to my melee characters who now take friendly fire damage from the AOE.
My personal preference would be remove all AOE from spells that are not meant to have them - I already HATE the amount of ground effects in combat (especially since every goblin archer seems to have an unlimited supply of fire arrows).
If Larian is hard set on keeping it, at least limit the ground effect to 1 turn and then it goes away. DOS:2 was the greatest game I could never complete due to the insane amount of ground effect during every battle. It became a long drawn out battle of attrition based on moving out of this or that type of surface...that's not D&D.
Last edited by Old-School-Gamer; 11/10/20 05:19 PM.