Originally Posted by clanpot
Originally Posted by porrage

5e isn't the problem. You're the problem. I don't mean you as a person, specifically. But just looking at what you're talking about here... You want Baldur's Gate 3 to be a follow up to Divinity Original Sin 2. Of course you're going to think the 5e ruleset is to blame. The game you want isn't Dungeons & Dragons. You want more Divinity Original Sin. If you're comparing it to DOS2 then you've already missed the point.

This strain of purity testing what it means to be a D&D game is not particularly convincing. For people who are not bought in to the 5e ruleset, the game feels like a regression from the fun and dynamic combat of D:OS2. The goal should be to make a good game first and a D&D game second.


This isn't purity testing. If your expectation going into a completely different series is that it'll operate the same as an unrelated IP, that's patently ridiculous. This is an entry in one of the most iconic RPG series of all times that is known for trying to faithfully adapt a tabletop system. I agree the game should be to make a good game first, but if you're not prepared to make a sequel to Baldur's Gate, then don't half-ass it.