Originally Posted by clanpot
Originally Posted by jonn
I get the feeling that there may eventually be another solution to the Nettie problem, remember Larian are asking us to focus on the usually underplayed evil route through the game at this stage, and there is a stone slab in the room which leads out into a tunnel which you are currently unable to open (room behind it is full of poison gas)

You can lockpick the slab. It leads to an area that is accessible by other means but provides a more advantageous starting position.



You can also get hold of the missing rune to open the door. There are hints to find as to who has the missing rune. This was the option I went for.

Last edited by Cantila; 11/10/20 08:00 PM.