Ranged enemies are extremely frustrating to deal with. They will immediately take a position on high ground and won't move from it. The first time this really became noticeable to me is in the temple while rescuing Halsin. In multiple combats the goblins will retreat into the rafters and fire arrows at you from the high ground, even if they can't even hit you. They will just happily stay in the rafters not doing anything of value and since you have no way to exit combat you are just stuck in combat rounds with them until you chase them down, which is extremely tedious.
I am currently alt-tabbed out of my current game writing this message while I my party is standing on a roof in the Blighted Village with two other goblins on an opposite roof. The goblins won't move and I'm not going to endanger my party just to kill them. And here we are again stuck in combat.