Originally Posted by Gray Ghost
I think the issue is that it's unintuitive and there's no explanation as to how it works. It's a servicable UI but it's out of the ordinary for these types of games so I think it's reasonable that people wouldn't pick it up right away.


This. My first trade I accidently gave away my whole inventory as I didn't know I could press the scale. And even though it works, it needs some improvements. Why force ask me if I want to split every time I try to sell a stack? Since nothing is final until I press barter, that decision should be up to the player when to initiate. And not only the trade ui is confussing. A lot is. But I have no doubts that the ui will go trough several different iterations before final release.

Last edited by PrivateRaccoon; 11/10/20 10:31 PM. Reason: grammar