Originally Posted by Milkfred
Oof, so the grand total is as I edited. About six conversations. Really good way to indicate how much those stats mattered in the classic RPGs, hey? It's not the ironclad gotcha you think the argument is. Fly away, grog.

That's not what's at stake in your original argument. I'm just humoring you because anyone who has played those games and a session of AD&D could tell you were talking out of your arse. In case you forgot, you concluded your example with:
Originally Posted by Milkfred
The problem with comparing BG3's system to its two predecessors is that very few people actually understand how BG1 and 2 worked. In general, they certainly weren't as stringent as making you 'play by the rules' as BG3 is.


The idea that social skill checks are an integral part of the system BG1&2 are based on is completely misinformed, but you latched onto the only thing you could and tried to slide the goal posts further and further toward the easy dunk that BG1&2 were designed with a minimal set of rules for social interactions, just as the system they're based on. I'm not sure whether these playground tactics work in your personal life, but laid out in text it's pretty clear just by scrolling up that you started arguing for something else entirely the moment you were caught out.