Originally Posted by Milkfred
Originally Posted by Yawning Spider
Originally Posted by Milkfred
Oof, so the grand total is as I edited. About six conversations. Really good way to indicate how much those stats mattered in the classic RPGs, hey? It's not the ironclad gotcha you think the argument is. Fly away, grog.

That's not what's at stake in your original argument. I'm just humoring you because anyone who has played those games and a session of AD&D could tell you were talking out of your arse. In case you forgot, you concluded your example with:
Originally Posted by Milkfred
The problem with comparing BG3's system to its two predecessors is that very few people actually understand how BG1 and 2 worked. In general, they certainly weren't as stringent as making you 'play by the rules' as BG3 is.


The idea that social skill checks are an integral part of the system BG1&2 are based on is completely misinformed, but you latched onto the only thing you could and tried to slide the goal posts further and further toward the easy dunk that BG1&2 were designed with a minimal set of rules for social interactions, just as the system they're based on. I'm not sure whether these playground arguments work in your personal life, but laid out in text it's pretty clear just by scrolling up that you started arguing for something else entirely the moment you were caught out.


I'm sorry, friend, but you appear to be having a stroke. BG3 is not based on AD&D. The year is 2020, not 1980.

You somehow managed to confuse your own argument. I'm in awe.

Let me spell the counter-point out for you, bud:

BG3 is less stringent about making the player follow the rules of D&D 5E than BG 1&2 were about making the player follow the rules of AD&D. Unless you want to anachronistically hold BG 1&2 up to the 5E ruleset, which makes no sense, your reply is deeply confused.